AI Insights · Timothy · March 2022
Top 5 Superhero Games on iOS in Spain: Q1 2022
An overview of the performance of the top 5 superhero games on iOS in Spain during the first quarter of 2022, based on Sensor Tower data.
During the first quarter of 2022, the top 5 superhero games on the iOS platform in Spain showed varying performance metrics in terms of weekly downloads, revenue, and active users. Let's dive into the details.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced notable fluctuations in weekly revenue. The game peaked at approximately $44K in late December but saw a significant dip to around $4.4K in early February. By the end of March, revenue recovered slightly to about $29.5K. Weekly downloads decreased steadily throughout the quarter, starting at 357 and ending at 138. Active users also saw a gradual decline from around 15.1K to 13.5K.
Marvel Contest of Champions by Kabam Games, Inc. showed a mixed trend. The highest weekly revenue was around $13.7K in early February, and the lowest was approximately $2K in mid-January. Downloads started strong at 1.2K but fell to 255 by the end of March. Active user numbers fluctuated slightly, beginning at 4.6K and ending at 3K.
MARVEL Strike Force: Squad RPG from Scopely, Inc. displayed a relatively stable revenue pattern, with a peak of around $5.4K in late February. Downloads showed a downward trend, starting at 447 and dropping to 265 by the end of March. Active users remained relatively steady, fluctuating between 1.5K and 2.1K throughout the quarter.
MY HERO ULTRA IMPACT, another game from Bandai Namco Entertainment Inc., launched in February 2022. It saw an initial spike in weekly downloads at 5.9K, which then declined to 167 by the end of March. Revenue followed a similar pattern, peaking at $2.2K in the launch week and decreasing to around $137 by the end of Q1. Active users also declined from 5.3K to approximately 2K.
MARVEL Future Fight by Netmarble Corporation had relatively low revenue throughout the quarter, peaking at about $1.3K in late February. Downloads were modest, starting at 355 and ending at 58. Active users remained stable, fluctuating between 2K and 2.5K.
These insights are based on data from Sensor Tower, and more detailed analytics can be found on their platform.